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Co-authors
- Daniel JohnsonQueensland University of TechnologyVerified email at qut.edu.au
- Dennis L. KappenPhD - Computer Science; Gamification Researcher, Consultant; Humber College, TorontoVerified email at humber.ca
- Sebastian DeterdingProfessor of Design Engineering, Imperial College LondonVerified email at codingconduct.cc
- Lennart E. NackeProfessor, UX and HCI Research about Games, University of WaterlooVerified email at uwaterloo.ca
- Sabrina CaldwellSenior Lecturer, The Australian National UniversityVerified email at anu.edu.au
- Marcus GallagherUniversity of QueenslandVerified email at uq.edu.au
- Tom GedeonHuman-Centric Advancements Chair in AI, Curtin UniversityVerified email at curtin.edu.au
- Margot BreretonProfessor, Human-Computer Interaction, Queensland University of TechnologyVerified email at qut.edu.au
- Matthew AitchisonGoogle DeepmindVerified email at deepmind.com
- Penny Sweetser KyburzAssociate Professor, Australian National UniversityVerified email at anu.edu.au
- Regan MandrykProfessor of Computer Science, University of VictoriaVerified email at uvic.ca
- Selen TurkayColumbia University Teachers College, Harvard University, Queensland University of TechnologyVerified email at columbia.edu
- Jessica FormosaQueensland University of TechnologyVerified email at hdr.qut.edu.au
- Kathryn KellyQueensland University of TechnologyVerified email at qut.edu.au