The power of forgetting: Improving the last-good-reply policy in Monte Carlo Go H Baier, PD Drake IEEE Transactions on Computational Intelligence and AI in Games 2 (4), 303-309, 2010 | 86 | 2010 |
Teaching introductory programming with popular board games P Drake, K Sung Proceedings of the 42nd ACM technical symposium on Computer science …, 2011 | 62 | 2011 |
Heuristics in Monte Carlo Go. P Drake, S Uurtamo IC-AI, 171-175, 2007 | 62 | 2007 |
The last-good-reply policy for Monte-Carlo Go P Drake Icga Journal 32 (4), 221-227, 2009 | 46 | 2009 |
Data structures and algorithms in Java P Drake Prentice-Hall, Inc., 2005 | 32 | 2005 |
Coevolving Partial Strategies for the Game of Go. P Drake, YP Chen GEM, 312-318, 2008 | 10 | 2008 |
Developing a computer strategy game in an undergraduate course in software development using extreme programming P Drake, N Kerr Journal of Computing Sciences in Colleges 22 (2), 39-45, 2006 | 8 | 2006 |
Localizing search in Monte-Carlo Go using statistical covariance S Pellegrino, A Hubbard, J Galbraith, P Drake, YP Chen Icga Journal 32 (3), 154-160, 2009 | 7 | 2009 |
Pattern matching in the game of GO P Drake, J Levenick, L Veenstra, A Venghaus online at https://webdisk. lclark. edu/xythoswfs/webui/_xy-13651_1-tid_j DVKYDTf, 2007 | 6 | 2007 |
Precursors to number: Making the most of continuous amount P Drake, K Mix, M Clearfield Proceedings of the Annual Meeting of the Cognitive Science Society 22 (22), 2000 | 6 | 2000 |
Two online learning playout policies in Monte Carlo Go: An application of win/loss states J Basaldúa, S Stewart, JM Moreno-Vega, PD Drake IEEE Transactions on Computational Intelligence and AI in Games 6 (1), 46-54, 2013 | 4 | 2013 |
Using Human knowledge to Improve Opening Strategy in Computer Go. J Mullins, P Drake IC-AI, 730-734, 2010 | 4 | 2010 |
Move ordering vs heavy playouts: Where should heuristics be applied in Monte Carlo Go P Drake, S Uurtamo Proceedings of the, 2007 | 4 | 2007 |
The proximity heuristic and an opening book in Monte Carlo Go P Drake, A Pouliot, N Schreiner, B Vanberg AAAI, 2007 | 3 | 2007 |
Effects of video game play, avatar choice, and avatar power on motivation to prepare for earthquakes EB Safran, E Nilsen, P Drake, B Sebok International Journal of Disaster Risk Reduction 101, 104184, 2024 | 2 | 2024 |
Adding parallel Haskell to the undergraduate programming language course DP Bunde, J Mache, P Drake J. Comput. Sci. Coll 30 (1), 181-189, 2014 | 2 | 2014 |
The Beta Distribution in the UCB Algorithm Applied to Monte-Carlo Go. J Stogin, YP Chen, P Drake, S Pellegrino IC-AI, 521-524, 2009 | 2 | 2009 |
Multitask constructive induction P Drake Online Proceedings of the 1996 Midwest Artificial Intelligence and Cognitive …, 1996 | 2 | 1996 |
Rehearsing Disaster: Can Video Games Help Young Adults Prepare for Earthquakes? E Safran, P Drake, E Nilsen, B Sebok, B Ballesteros, A Paris, L Parezanin, ... EGU General Assembly Conference Abstracts, EGU22-10987, 2022 | 1 | 2022 |
Playing a serious game for earthquake preparedness: Effects of resource richness and avatar choice E Nilsen, E Safran, P Drake, B Sebok Extended Abstracts of the 2020 CHI Conference on Human Factors in Computing …, 2020 | 1 | 2020 |