" My Zelda Cane": Strategies Used by Blind Players to Play Visual-Centric Digital Games D Gonçalves, M Piçarra, P Pais, J Guerreiro, A Rodrigues Proceedings of the 2023 CHI conference on human factors in computing systems …, 2023 | 25 | 2023 |
Evaluating accessible navigation for blind people in virtual environments M Piçarra, A Rodrigues, J Guerreiro Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing …, 2023 | 9 | 2023 |
Investigating Virtual Reality Locomotion Techniques with Blind People RA Ribeiro, I Gonçalves, M Piçarra, L Seixas Pereira, C Duarte, ... Proceedings of the CHI Conference on Human Factors in Computing Systems, 1-17, 2024 | 4 | 2024 |
A Living Framework for Understanding Cooperative Games P Pais, D Gonçalves, D Reis, JCN Godinho, JF Morais, M Piçarra, ... Proceedings of the CHI Conference on Human Factors in Computing Systems, 1-17, 2024 | 1 | 2024 |
Speed-of-Light VR for Blind People: Conveying the Location of Arm-Reach Targets D Lança, M Piçarra, I Gonçalves, U Oh, A Rodrigues, J Guerreiro Proceedings of the 26th International ACM SIGACCESS Conference on Computers …, 2024 | | 2024 |
Creating Accessible Virtual Environments: Strategies and Challenges on Virtual Navigation for and by Blind People MRS Piçarra PQDT-Global, 2022 | | 2022 |