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Paulo Alexandre Bressan
Paulo Alexandre Bressan
Professor de Ciência da Computação, Universidade Federal de Alfenas
Verified email at unifal-mg.edu.br - Homepage
Title
Cited by
Cited by
Year
WebAR: A web-augmented reality-based authoring tool with experience API support for educational applications
A Barone Rodrigues, DRC Dias, VF Martins, PA Bressan, ...
Universal Access in Human–Computer Interaction. Designing Novel Interactions …, 2017
342017
Physioplay: um exergame para reabilitação física aplicando a interatividade do Kinect como biofeedback visual
JVS Santos, LC Carvalho, PA Bressan
IX Workshop de Realidade Virtual e Aumentada (WRVA), Paranavaí, 32, 2012
122012
Dicelib: a real time synchronization library for multi-projection virtual reality distributed environments
BB Gnecco, PA Bressan, RD Lopes, MK Zuffo
4th SBC Symposium on Virtual Reality, SRV, 338-343, 2001
112001
On capitalizing on augmented reality to impart solid geometry concepts: An experimental study
B Alves, DRC Dias, SS Borges, VHS Durelli, PA Bressan, VF Martins, ...
Universal Access in Human–Computer Interaction. Designing Novel Interactions …, 2017
82017
Frame lock synchronization for multiprojection immersive environments based on pc graphics clusters
MP Guimarães, PA Bressan, MK Zuffo
Proocedings of the 5th SBC Symposium on Virtual Reality, 89-96, 2002
82002
Management of commodity computer cluster oriented to virtual reality applications
LP Soares, MC Cabral, PA Bressan, H Fernandes, RD Lopes, MK Zuffo
Proceedings of the V Symposium on Virtual Reality, 2002
62002
Ensinando conceitos de Física com sensores de movimentos
TH Reis, GK Bichara, PA Bressan, AJR Junior
SIMPÓSIO BRASILEIRO DE JOGOS E ENTRETENIMENTOS DIGITAL (SBGames) 13, 2014
52014
Customizing multimedia and collaborative virtual environments
PNM Sampaio, IA Rodello, LMR Peralta, PA Bressan
Encyclopedia of Networked and Virtual Organizations, 377-384, 2008
52008
Powering multiprojection immersive environments with clusters of commodity computers
LP Soares, MC Cabral, P Bressan, R Lopes, MK Zuffo
Proceedings of 1st Ibero-American Sysmposium in Computer Graphics-SIACG, 2002
42002
Inter-and intra-rater analysis of hemiparetic shoulder abduction using PhysioPlay™: software for measuring range of motion
DM Ferreira, LC Carvalho, C Kosour, ATS Santos, LF Marin, GX Santos, ...
Acta Fisiátrica 26 (3), 123-126, 2019
32019
Astro3D: um simulador do movimento de corpos celestes
A Justiniano, PA Bressan, EM Silva, LD Moraes, R Botelho
Revista Brasileira de Ensino de Física 39, e4505, 2017
32017
Considerations for designing educational software for different technological devices and pedagogical approaches
PA Bressan, TH dos Reis, AJ Roberto, M de Paiva Guimarães
Universal Access in Human–Computer Interaction. Human and Technological …, 2017
22017
Digiatlas: Dispositivos móveis auxiliando o ensino multidisciplinar de questões ambientais
L Ferreira, M Raniero, GG Hornink, P Bressan
Anais dos workshops do congresso brasileiro de informática na educação 4 (1 …, 2015
22015
Reducing Latency to Volume Visualization on PC Cluster.
PA Bressan, MK Zuffo
sibgrapi, 374, 2001
22001
GSPN subnet aggregation algorithms for modeling distributed applications in parallel architectures
PA Bressan, LC Trevelin
1997 IEEE International Conference on Systems, Man, and Cybernetics …, 1997
21997
O estudo da cinemática com o jogo Cinefut e o sensor de movimento Kinect
A Justiniano, AF Pereira, PA Bressan, TH Reis
Revista do Professor de Física 5 (1), 9-23, 2021
12021
Reliability of the PhysioPlay™ device for assessing the reaction time of cancer patients
JC Anciães, PPS Pereira, ESFS Nascimento, PA Bressan, LC Carvalho
Acta fisiátrica, 242-242, 2020
12020
AedesMap: uma alternativa móvel para obtenção de dados georreferenciados da Dengue, Zika e Chikungunya.
G Alves Miguel, P Alexandre Bressan, G Gerber Hornink
InfoDesign: Revista Brasileira de Design da Informação 17 (1), 2020
12020
Resíduo da indústria cervejeira como precursor de carvão ativado comparado a outros resíduos agroindustriais: uma revisão
P Bressan, R Geremias, EL de Souza
Evidência 20 (2), 141-148, 2020
12020
Ensino de força magnética por meio de jogos digitais que utilizam o Kinect
JA Cunha, PA Bressan, ARJ Junior, PAM Peinado, AA de Avila
SBC-Proceedings of SBGames 2017, 2017
12017
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