A survey of monte carlo tree search methods CB Browne, E Powley, D Whitehouse, SM Lucas, PI Cowling, ... IEEE Transactions on Computational Intelligence and AI in games 4 (1), 1-43, 2012 | 3975 | 2012 |
Information set monte carlo tree search PI Cowling, EJ Powley, D Whitehouse IEEE Transactions on Computational Intelligence and AI in Games 4 (2), 120-143, 2012 | 247 | 2012 |
Ensemble Determinization in Monte Carlo Tree Search for the Imperfect Information Card Game Magic: The Gathering PI Cowling, CD Ward, EJ Powley IEEE, 2012 | 119 | 2012 |
Determinization and information set monte carlo tree search for the card game dou di zhu D Whitehouse, EJ Powley, PI Cowling 2011 IEEE Conference on Computational Intelligence and Games (CIG'11), 87-94, 2011 | 85 | 2011 |
Solving the physical traveling salesman problem: Tree search and macro actions D Perez, EJ Powley, D Whitehouse, P Rohlfshagen, S Samothrakis, ... IEEE Transactions on Computational Intelligence and AI in Games 6 (1), 31-45, 2013 | 68 | 2013 |
Monte carlo tree search with macro-actions and heuristic route planning for the physical travelling salesman problem EJ Powley, D Whitehouse, PI Cowling 2012 IEEE Conference on Computational Intelligence and Games (CIG), 234-241, 2012 | 50 | 2012 |
Integrating monte carlo tree search with knowledge-based methods to create engaging play in a commercial mobile game D Whitehouse, P Cowling, E Powley, J Rollason Proceedings of the AAAI Conference on Artificial Intelligence and …, 2013 | 41 | 2013 |
Heuristic move pruning in Monte Carlo Tree Search for the strategic card game Lords of War N Sephton, PI Cowling, E Powley, NH Slaven 2014 IEEE conference on computational intelligence and games, 1-7, 2014 | 37 | 2014 |
Information capture and reuse strategies in Monte Carlo Tree Search, with applications to games of hidden information EJ Powley, PI Cowling, D Whitehouse Artificial Intelligence 217, 92-116, 2014 | 34 | 2014 |
Emulating human play in a leading mobile card game H Baier, A Sattaur, EJ Powley, S Devlin, J Rollason, PI Cowling IEEE Transactions on Games 11 (4), 386-395, 2018 | 33 | 2018 |
Bandits all the way down: UCB1 as a simulation policy in Monte Carlo Tree Search EJ Powley, D Whitehouse, PI Cowling 2013 IEEE Conference on Computational Inteligence in Games (CIG), 1-8, 2013 | 32 | 2013 |
Monte Carlo tree search with macro-actions and heuristic route planning for the multiobjective physical travelling salesman problem EJ Powley, D Whitehouse, PI Cowling 2013 IEEE Conference on Computational Inteligence in Games (CIG), 1-8, 2013 | 25 | 2013 |
Determinization in Monte-Carlo tree search for the card game Dou Di Zhu EJ Powley, D Whitehouse, PI Cowling Proc. Artif. Intell. Simul. Behav, 17-24, 2011 | 24 | 2011 |
Mixed-initiative approaches to on-device mobile game design MJ Nelson, S Colton, EJ Powley, S Gaudl, P Ivey, R Saunders, BP Ferrer, ... | 23 | 2017 |
Semi-automated level design via auto-playtesting for handheld casual game creation EJ Powley, S Colton, S Gaudl, R Saunders, MJ Nelson 2016 IEEE Conference on Computational Intelligence and Games (CIG), 1-8, 2016 | 23 | 2016 |
Player preference and style in a leading mobile card game PI Cowling, S Devlin, EJ Powley, D Whitehouse, J Rollason IEEE Transactions on Computational Intelligence and AI in Games 7 (3), 233-242, 2014 | 23 | 2014 |
Towards an interaction blueprint for mixed reality experiences in glam spaces: the augmented telegrapher at porthcurno museum MJ Scott, A Parker, EJ Powley, R Saunders, JR Lee, P Herring, D Brown, ... Proceedings of the 32nd International BCS Human Computer Interaction Conference, 2018 | 19 | 2018 |
Memory bounded monte carlo tree search E Powley, P Cowling, D Whitehouse Proceedings of the AAAI Conference on Artificial Intelligence and …, 2017 | 18 | 2017 |
Rapid game jams with fluidic games: A user study & design methodology SE Gaudl, MJ Nelson, S Colton, R Saunders, EJ Powley, BP Ferrer, P Ivey, ... Entertainment Computing 27, 1-9, 2018 | 15 | 2018 |
Fluidic games in cultural contexts MJ Nelson, SE Gaudl, S Colton, EJ Powley, BP Ferrer, R Saunders, P Ivey, ... International Conference on Computational Creativity 2017, 2017 | 15 | 2017 |