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Benoit Martinez
Benoit Martinez
Technical Art Director - Ubisoft Paris
Verified email at ubisoft.com
Title
Cited by
Cited by
Year
Interactive example-based terrain authoring with conditional generative adversarial networks.
É Guérin, J Digne, E Galin, A Peytavie, C Wolf, B Benes, B Martinez
ACM Trans. Graph. 36 (6), 228:1-228:13, 2017
1482017
Artificial intelligence and video game creation: A framework for the new logic of autonomous design
S Seidel, N Berente, A Lindberg, K Lyytinen, B Martinez, JV Nickerson
Journal of Digital Social Research 2 (3), 126–157-126–157, 2020
332020
Autonomous tools in system design: Reflective practice in Ubisofts Ghost Recon Wildlands project
S Seidel, N Berente, B Martinez, A Lindberg, K Lyytinen, JV Nickerson
Computer 51 (10), 16-23, 2018
222018
Satellite image semantic segmentation
E Guérin, K Oechslin, C Wolf, B Martinez
arXiv preprint arXiv:2110.05812, 2021
82021
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Articles 1–4