James Hahn
James Hahn
Professor of Computer Science, George Washington University
Verified email at - Homepage
Cited by
Cited by
Realistic animation of rigid bodies
JK Hahn
ACM Siggraph computer graphics 22 (4), 299-308, 1988
Interpolation synthesis of articulated figure motion
DJ Wiley, JK Hahn
IEEE Computer Graphics and Applications 17 (6), 39-45, 1997
An immersed-boundary method for flow–structure interaction in biological systems with application to phonation
H Luo, R Mittal, X Zheng, SA Bielamowicz, RJ Walsh, JK Hahn
Journal of computational physics 227 (22), 9303-9332, 2008
Sound rendering
T Takala, J Hahn
Proceedings of the 19th annual conference on Computer graphics and …, 1992
Hand-held windows: towards effective 2D interaction in immersive virtual environments
RW Lindeman, JL Sibert, JK Hahn
Proceedings IEEE Virtual Reality (Cat. No. 99CB36316), 205-212, 1999
Image morphing using deformation techniques
SY Lee, KY CHWA, J Hahn, SY Shin
The Journal of Visualization and Computer Animation 7 (1), 3-23, 1996
Towards usable VR: an empirical study of user interfaces for immersive virtual environments
RW Lindeman, JL Sibert, JK Hahn
Proceedings of the SIGCHI conference on Human factors in computing systems …, 1999
Genetic programming for articulated figure motion
L Gritz, JK Hahn
The Journal of Visualization and Computer Animation 6 (3), 129-142, 1995
Towards retrieving force feedback in robotic-assisted surgery: A supervised neuro-recurrent-vision approach
AI Aviles, SM Alsaleh, JK Hahn, A Casals
IEEE transactions on haptics 10 (3), 431-443, 2016
A computational method for analysis of underwater dolphin kick hydrodynamics in human swimming
A Von Loebbecke, R Mittal, R Mark, J Hahn
Sports Biomechanics 8 (1), 60-77, 2009
Animation of human walking in virtual environments
S Chung, JK Hahn
Proceedings Computer Animation 1999, 4-15, 1999
BMRT: A global illumination implementation of the RenderMan standard
L Gritz, JK Hahn
Journal of Graphics Tools 1 (3), 29-47, 1996
Image morphing using deformable surfaces
SY Lee, KY Chwa, J Hahn, SY Shin
Proceedings of Computer Animation'94, 31-39, 1994
Integrating sounds and motions in virtual environments
JK Hahn, H Fouad, L Gritz, JW Lee
Presence 7 (1), 67-77, 1998
Genetic programming evolution of controllers for 3-D character animation
L Gritz, JK Hahn
Genetic Programming 97, 2, 1997
Training environment for inferior vena caval filter placement
JK Hahn, R Kaufman, AB Winick, T Carleton, Y Park, R Lindeman, KM Oh, ...
Medicine Meets Virtual Reality, 291-297, 1998
Using physically-based models and genetic algorithms for functional composition of sound signals, synchronized to animated motion
T Takala, J Hahn, L Gritz, J Geigel, JW Lee
Proceedings of the international computer music conference, 180-180, 1993
Evaluation of gesture based interfaces for medical volume visualization tasks
C Kirmizibayrak, N Radeva, M Wakid, J Philbeck, J Sibert, J Hahn
Proceedings of the 10th international conference on Virtual reality …, 2011
Virtual reality surgical simulation for lower urinary tract endoscopy and procedures
MJ Manyak, K Santangelo, J Hahn, R Kaufman, T Carleton, XC Hua, ...
Journal of endourology 16 (3), 185-190, 2002
An integrated approach to motion and sound
JK Hahn, J Geigel, JW Lee, L Gritz, T Takala, S Mishra
The Journal of Visualization and Computer Animation 6 (2), 109-123, 1995
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